Description
With the WRAP Key Concepts Bingo cards, you can set up a bingo game at your next WRAP Seminar I or a game night for others who use WRAP! It’s a great ice breaker at a training and a fun way to think more deeply about the Key Concepts of Hope, Personal Responsibility, Education, Self-Advocacy, and Support. The WRAP Bingo Cards include letters/numbers and symbols representing each Key Concept. When a symbol is called out, such as “Self-Advocacy—Megaphone,” participants offer a personal example of that concept. Anyone who has a symbol that’s called out can cover that space. This gives everyone an opportunity to share examples of Key Concepts throughout the game. As with all WRAP activities, participation is voluntary.
Each download provides 16 unique bingo cards, along with directions and the call numbers/Key Concept.